PHASE
The match entered COUNTDOWN.

System Initialization
0%

System Initialization
Match // 7f9d6e5e
Last tribute standing
Final result
| Place | Tribute | Kills | Damage | Survived | Connection |
|---|---|---|---|---|---|
| #1 | 2 | 20.7 | 3:05 | Stable | |
| #2 | 1 | 28.1 | 3:05 | Stable | |
| #3 |
Detailed history
PHASE
PHASE
BLOCK BREAK
BLOCK BREAK
BLOCK BREAK
BLOCK BREAK
BLOCK BREAK
BLOCK BREAK
BLOCK BREAK
BLOCK BREAK
BLOCK BREAK
BLOCK BREAK
CHEST OPEN
CHEST OPEN
CHEST OPEN
BLOCK BREAK
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
BLOCK BREAK
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
DEATH
CHEST REFILL
CHEST OPEN
CHEST OPEN
CHEST OPEN
CHEST OPEN
BLOCK BREAK
CHEST OPEN
CHEST OPEN
| 0 |
| 22.4 |
| 2:53 |
| 1 disconnect |
| #4 | 0 | 8.6 | 2:31 | 1 disconnect |
| #5 | 0 | 0.0 | 1:12 | Stable |
Frozen at match start
Some high-volume damage events were dropped under queue pressure. The match result and critical events remain intact.